Showing posts with label sachin tendulkar. Show all posts
Showing posts with label sachin tendulkar. Show all posts

Sunday, 27 April 2014

how is it a sustainable design ?

grey water from the neighborhood is pumped into the site and treated through landscape plants to get fresh water which is again given back the community for domestic purposes .

Saturday, 22 March 2014

What is aural architecture ?

What is aural architecture ?
In our techno-visual culture, the ascendancy of vision as the primary means for sensing the physical
world has undermined the importance of hearing. Yet the aural experience of an environment is
critically important to the social and emotional well-being of the inhabitants.Listening has been proved as the highest order among all other senses .You know Why ?
We dont listen only through our ears ,we listen through our whole body _by the vibrations .So a user can perceive a space through listening .
An aural space is thus an area where inhabitants can hear sonic events, and this definition of space is often unrelated to the visual experience.
However, we tend to only
recognize the aural architecture of a space when its hostile and corrosive acoustics transform
background sounds into a deafening roar.
Aural architecture2 refers to the human experience of sound-in-space; the aural architecture of a space modifies the experience of sound sources as well as providing a means for experiencing passive objects and geometries directly.
Aural architecture contains at least five types of spatiality:
 navigational,
social,
musical,
aesthetic,
and symbolic. 

Friday, 21 March 2014

How to process Urban noise

How to process ?
Flow of  Water and birds chirp  has the capacity to curb Urban noise around us in the metropolitan cities . Flow of water and noise has the same frequency so when overlapped it  has the power to nullify the effect through the concept of Standing wave .As architects we do not consider the Aural experience of a space ,by increasing the greenery and flow of water as urban elements ,the experience is enhanced.

Monday, 17 March 2014

Technique behind epidaurus

Acoustic traps
The corrugations on the surface of the seats act as natural acoustic traps. Though this effect would seem to also remove the low frequencies from the actors' voices, listeners actually fill in the missing portion of the audio spectrum through a phenomenon known as virtual pitch. The human brain reconstructs the missing frequencies, producing the virtual pitch phenomenon, as in listening to someone speaking on a telephone with no low end.
The findings are detailed in the April issue of the Journal of the Acoustics Society of America.
Amazingly, the Greek builders of the theater did not themselves understand the principles that led to the exceptional audibility of sound from the stage.

Attempts to recreate the Epidaurus design never quite matched the original. Later seating arrangements featured other materials, such as wood for the benches, an approach which may have ultimately derailed the design duplication effort.

Ancient temples Secret revealed !!

Why 110 Hz?


Many archaeo-acoustic investigations of prehistoric, megalithic structures have identified acoustic resonances at frequencies of 95-120 Hz, particularly near 110-12 Hz, all representing pitches in the human vocal range. These chambers may have served as centers for social or spiritual events, and the resonances of the chamber cavities might have been intended to support human ritual chanting.
Findings are compatible with relative deactivation of language centers and a shift in prefrontal activity that may be related to emotional processing. These intriguing pilot findings suggest that the acoustic properties of ancient structures may influence human brain function, and suggest that chanting might have been used to enhance right brain activities.

Wednesday, 5 March 2014

form from sound

Sound can create form
the way sound is articulated around us helps our aural sense to perceive it in such a way that it tends to visualize the pattern in which it moves
here we have tried to create a helical form through the buzzers arrrnged and programmed to be articulated inside a glass box .so when a user is made to listen ,he percieves the sphere around him not the cuboid .